# Scrum Solitare Enterprise-style Scrum Poker application using Go, Gin, and SSE for real-time room updates. ## Highlights - Go backend with layered architecture (`handlers`, `state`, `routes`, `config`) - Memory-first room state with disk synchronization to JSON files - Real-time updates via Server-Sent Events (SSE) - Strict state sanitization: unrevealed votes from other users are never broadcast - Backend authorization for admin-only actions (`reveal`, `reset`) - Themeable frontend with: - CSS architecture split into `main.css`, `layout.css`, and `/themes/*` - Theme options: `win98` (default), `modern`, `No Theme` - Light/Dark mode independent from active theme - Desktop taskbar controls + mobile top controls for theme/mode switching - Config page and card deck preview - Drag-and-drop card ordering - Card add/remove with animation completion handling - Room password option - Room interface with voting area, participants, and admin controls - Username persistence through `localStorage` ## Project Layout - `src/main.go`: app bootstrap - `src/config/`: environment configuration - `src/server/`: Gin engine setup - `src/routes/`: page/api route registration - `src/handlers/`: HTTP handlers (pages + API + SSE) - `src/state/`: in-memory room manager, sanitization, persistence - `src/middleware/`: static cache headers middleware - `src/models/`: template page data models - `src/templates/`: HTML templates (`index.html`, `room.html`) - `static/css/main.css`: shared component primitives - `static/css/layout.css`: grids/flex/positioning/responsive layout - `static/css/themes/`: drop-in theme files - `static/js/ui-controls.js`: global theme + mode engine - `static/js/`: page logic (`config.js`, `room.js`) ## Environment Variables - `HOST`: server host/interface to bind (default all interfaces, equivalent to `0.0.0.0`) - `PORT`: server port (default `8002`) - `DATA_PATH`: directory for room JSON files (default `./data`) - `MAX_ACTIVITY_LOG_ENTRIES`: max stored activity log entries per room (default `400`) - `ADMIN_LOG_BROADCAST_LIMIT`: max recent admin log entries sent in SSE payloads (default `200`) - `STALE_ROOM_CLEANUP_INTERVAL`: cleanup ticker interval for stale rooms as Go duration (default `5m`) - `STALE_ROOM_TTL`: delete empty rooms when last activity is older than this Go duration (default `30m`) ## Run Locally ```bash go mod tidy go run ./src ``` Open `http://localhost:8002`. To bind explicitly: ```bash HOST=localhost PORT=8002 go run ./src HOST=0.0.0.0 PORT=8002 go run ./src ``` State tuning example: ```bash MAX_ACTIVITY_LOG_ENTRIES=600 \ ADMIN_LOG_BROADCAST_LIMIT=300 \ STALE_ROOM_CLEANUP_INTERVAL=2m \ STALE_ROOM_TTL=45m \ go run ./src ``` ## Docker Build: ```bash docker build -t scrum-solitare . ``` Run: ```bash docker run --rm -p 8002:8002 -e DATA_PATH=/app/data scrum-solitare ``` ## Real-Time Flow (SSE) - Client joins room via `POST /api/rooms/:roomID/join` - Client subscribes to `GET /api/rooms/:roomID/events?participantId=...` - Server broadcasts sanitized room state updates on critical mutations: - room creation - join/leave - vote cast - reveal - reset