Add key input handling functionality to the agent. Implement API endpoint for sending key presses with support for action types (tap, down, up) and modifiers. Update web interface to allow users to send keys and toggle modifier states through a new interactive element.

This commit is contained in:
2026-08-28 13:11:56 +03:00
parent 077d9ab850
commit 2a6680c5bf
8 changed files with 346 additions and 27 deletions
+68
View File
@@ -0,0 +1,68 @@
package input
import (
"runtime"
"strings"
)
func PressKey(key, action string, modifiers []string) error {
vk, ok := vkCode(key)
if !ok {
return ErrBadKey
}
runtime.LockOSThread()
defer runtime.UnlockOSThread()
if err := attachInputDesktop(); err != nil {
return err
}
modVKs := make([]uint16, 0, len(modifiers))
for _, mod := range modifiers {
modVK, ok := vkCode(mod)
if !ok {
return ErrBadKey
}
modVKs = append(modVKs, modVK)
}
for _, modVK := range modVKs {
if err := sendKeyEvent(modVK, false); err != nil {
return err
}
}
switch strings.ToLower(strings.TrimSpace(action)) {
case "down":
if err := sendKeyEvent(vk, false); err != nil {
return err
}
case "up":
if err := sendKeyEvent(vk, true); err != nil {
return err
}
default:
if err := sendKeyEvent(vk, false); err != nil {
return err
}
if err := sendKeyEvent(vk, true); err != nil {
return err
}
for i := len(modVKs) - 1; i >= 0; i-- {
if err := sendKeyEvent(modVKs[i], true); err != nil {
return err
}
}
return nil
}
return nil
}
func sendKeyEvent(vk uint16, keyUp bool) error {
flags := uint32(0)
if keyUp {
flags = keyeventfKeyup
}
inputs := []keybdInput{{Type: inputKeyboard, Vk: vk, Flags: flags}}
return sendKeys(inputs)
}