fix(windows): prevent console window flash
- Centralize hidden-process setup per OS - Hide console early to avoid startup flash - Keep capture window off-screen and hidden - Enable unified scheduler for watchdog task - Force GUI subsystem in build script
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//go:build !windows
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package helpers
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import "syscall"
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func HiddenSysProcAttr() *syscall.SysProcAttr { return nil }
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func HiddenDetachedSysProcAttr() *syscall.SysProcAttr { return nil }
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