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40
platform.js
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40
platform.js
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window.PLATFORMS_LIST = []
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function getPlatforms() {
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return PLATFORMS_LIST;
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}
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/**
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* Spawn a platform in the world and append it to the platforms list for collision checking
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* @param {number} X The X Coordinate of the platform
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* @param {number} Y The Y Coordinate of the platform
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*/
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function spawnPlatform(X, Y) {
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// Randomize Width a little bit
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const DEFAULT_WIDTH = 125;
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const newWidth = DEFAULT_WIDTH + ( (Math.random() - 0.5) * DEFAULT_WIDTH )
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const platform = {
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position: {
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x: X,
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y: Y,
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},
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size: {
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x: newWidth,
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y: 15,
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},
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step() {
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},
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draw() {
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fill(newWidth, newWidth, 255)
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rect(this.position.x, this.position.y, this.size.x, this.size.y)
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}
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}
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PLATFORMS_LIST.push(platform);
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return platform;
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}
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