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scrum-solitare/README.md

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# Scrum Solitare
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Enterprise-style Scrum Poker application using Go, Gin, and SSE for real-time room updates.
## Highlights
- Go backend with layered architecture (`handlers`, `state`, `routes`, `config`)
- Memory-first room state with disk synchronization to JSON files
- Real-time updates via Server-Sent Events (SSE)
- Strict state sanitization: unrevealed votes from other users are never broadcast
- Backend authorization for admin-only actions (`reveal`, `reset`)
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- Themeable frontend with:
- CSS architecture split into `main.css`, `layout.css`, and `/themes/*`
- Theme options: `win98` (default), `modern`, `No Theme`
- Light/Dark mode independent from active theme
- Desktop taskbar controls + mobile top controls for theme/mode switching
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- Config page and card deck preview
- Drag-and-drop card ordering
- Card add/remove with animation completion handling
- Room password option
- Room interface with voting area, participants, and admin controls
- Username persistence through `localStorage`
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## Project Layout
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- `src/main.go`: app bootstrap
- `src/config/`: environment configuration
- `src/server/`: Gin engine setup
- `src/routes/`: page/api route registration
- `src/handlers/`: HTTP handlers (pages + API + SSE)
- `src/state/`: in-memory room manager, sanitization, persistence
- `src/middleware/`: static cache headers middleware
- `src/models/`: template page data models
- `src/templates/`: HTML templates (`index.html`, `room.html`)
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- `static/css/main.css`: shared component primitives
- `static/css/layout.css`: grids/flex/positioning/responsive layout
- `static/css/themes/`: drop-in theme files
- `static/js/ui-controls.js`: global theme + mode engine
- `static/js/`: page logic (`config.js`, `room.js`)
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## Environment Variables
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### Quick Reference
- `HOST` (default: `0.0.0.0`): network interface/address the server binds to.
- `PORT` (default: `8002`): HTTP port the server listens on.
- `DATA_PATH` (default: `./data`): folder where room JSON files are stored.
- `MAX_ACTIVITY_LOG_ENTRIES` (default: `400`): max activity entries retained per room.
- `ADMIN_LOG_BROADCAST_LIMIT` (default: `200`): max recent log entries sent to admins over SSE.
- `STALE_ROOM_CLEANUP_INTERVAL` (default: `5m`): how often stale-room cleanup runs.
- `STALE_ROOM_TTL` (default: `30m`): empty rooms older than this are deleted.
### Variable Guide With Use Cases
`HOST`
- What it controls: where the web server is reachable from.
- Use case: local-only dev on one machine.
```bash
HOST=localhost PORT=8002 go run ./src
```
- Use case: allow access from LAN/Docker/k8s ingress.
```bash
HOST=0.0.0.0 PORT=8002 go run ./src
```
`PORT`
- What it controls: server port.
- Use case: avoid conflicts with another app already on `8002`.
```bash
PORT=9000 go run ./src
```
- Use case: common reverse-proxy port mapping.
```bash
HOST=0.0.0.0 PORT=8080 go run ./src
```
`DATA_PATH`
- What it controls: disk location for persisted rooms.
- Use case: keep data in a dedicated local directory.
```bash
DATA_PATH=./tmp/rooms go run ./src
```
- Use case: persistent mount in containers.
```bash
docker run --rm -p 8002:8002 -e DATA_PATH=/app/data -v $(pwd)/data:/app/data scrum-solitare
```
`MAX_ACTIVITY_LOG_ENTRIES`
- What it controls: per-room in-memory/disk activity history cap.
- Use case: retain more history for auditing/debugging.
```bash
MAX_ACTIVITY_LOG_ENTRIES=1000 go run ./src
```
- Use case: reduce memory/storage in lightweight deployments.
```bash
MAX_ACTIVITY_LOG_ENTRIES=100 go run ./src
```
`ADMIN_LOG_BROADCAST_LIMIT`
- What it controls: maximum recent activity entries included in admin SSE payloads.
- Use case: richer admin timeline in active rooms.
```bash
ADMIN_LOG_BROADCAST_LIMIT=400 go run ./src
```
- Use case: smaller SSE payloads for lower bandwidth.
```bash
ADMIN_LOG_BROADCAST_LIMIT=50 go run ./src
```
`STALE_ROOM_CLEANUP_INTERVAL`
- What it controls: scheduler frequency for checking stale empty rooms.
- Use case: aggressive cleanup in ephemeral environments.
```bash
STALE_ROOM_CLEANUP_INTERVAL=1m go run ./src
```
- Use case: reduce cleanup churn in stable environments.
```bash
STALE_ROOM_CLEANUP_INTERVAL=15m go run ./src
```
`STALE_ROOM_TTL`
- What it controls: time since last room activity before an empty room is deleted.
- Use case: auto-prune quickly for temporary team rooms.
```bash
STALE_ROOM_TTL=10m go run ./src
```
- Use case: keep empty rooms around longer between sessions.
```bash
STALE_ROOM_TTL=2h go run ./src
```
### Duration Format Notes
`STALE_ROOM_CLEANUP_INTERVAL` and `STALE_ROOM_TTL` use Go duration syntax:
- valid examples: `30s`, `5m`, `45m`, `2h`
- invalid examples: `5` (missing unit), `five minutes`
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## Run Locally
```bash
go mod tidy
go run ./src
```
Open `http://localhost:8002`.
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Host binding examples:
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```bash
HOST=localhost PORT=8002 go run ./src
HOST=0.0.0.0 PORT=8002 go run ./src
```
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State tuning example:
```bash
MAX_ACTIVITY_LOG_ENTRIES=600 \
ADMIN_LOG_BROADCAST_LIMIT=300 \
STALE_ROOM_CLEANUP_INTERVAL=2m \
STALE_ROOM_TTL=45m \
go run ./src
```
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## Docker
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Build:
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```bash
docker build -t scrum-solitare .
```
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Run:
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```bash
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docker run --rm -p 8002:8002 -e DATA_PATH=/app/data scrum-solitare
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```
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## Real-Time Flow (SSE)
- Client joins room via `POST /api/rooms/:roomID/join`
- Client subscribes to `GET /api/rooms/:roomID/events?participantId=...`
- Server broadcasts sanitized room state updates on critical mutations:
- room creation
- join/leave
- vote cast
- reveal
- reset